S2 EP6 – Ft. María Eugenia Larreina
In today’s episode, we’ll discuss the present and future of video game accessibility as well as some best practices for addressing challenges and making digital content accessible to users with disabilities.
In today’s episode, we’ll discuss the present and future of video game accessibility as well as some best practices for addressing challenges and making digital content accessible to users with disabilities.
Watch the episode on YouTube Episode Transcription MELISA: Hello, everyone! And welcome to another episode of Open World. I’m Melisa, I’m here with Lara and
This week, Santiago de Miguel, Gaming Solution Engineer at memoQ, visits us to discuss all about Translation Management Systems in video game localization. Our guests also discuss the most important skills localizers should have, the future of localization and more!