This week, our star guest is Emily Scahill, Head of Client Success and HR wizard at Skillsearch. She is their go-to guru for recruitment across the games and interactive industries. On the geeky side, Emily is a founding member of the Skillsearch Dungeons and Dragons Society and, more recently, joined other brainiacs on the company’s quiz team.
Join our hosts as they explore the world of accessibility in gaming, where inclusivity meets innovation. Let’s discuss the game-changing features that empower players with disabilities, from remappable keys for enhanced mobility to color-blind options and adaptive controllers!
In this episode, our hosts discuss the differences between EU and LATAM Spanish and share their favorite localization examples. Which games do you think have nailed their European or Latin American Spanish localization?
In this episode, our hosts discuss the most recent initiatives to foster inclusion in video games. But what does inclusion actually mean in this environment? Is it just about adding non-binary characters, or do companies need to take a stance?
Speaking strange languages and living in foreign lands was the dream for Hugo Miranda, after living in his small home country of Costa Rica. After living abroad in both the US and Taiwan, Hugo’s passion for linguistics and bilingualism grew, leading him to work in the video game localization industry, giving him opportunities to share his passion for language with future generations.
Working on a game with tons of content like Disco Elysium requires solid reference materials and systems in place to ensure consistency throughout the localization process. For Ivan Lopes, having passionate fans and methods to get direct player feedback is also vital in a big video game localization project. In this episode of Open World, our guest shares his experience working on the localization of Disco Elysium in Brazilian Portuguese and how his background prepared him for this challenge.